desktop/gaming: add alsa-oss to fix Minecraft audio

Starting the OpenAL audio device fails for some reason, using aoss as a
wrapper script in Prism Launcher fixes the audio to work properly.
This commit is contained in:
Infinidoge 2024-04-21 04:08:57 -04:00
parent 3bfef270b7
commit 21bfdb7328
Signed by: Infinidoge
SSH key fingerprint: SHA256:oAMyvotlNFraMmZmr+p6AxnNfW/GioTs1pOn3V4tQ7A
2 changed files with 2 additions and 1 deletions

View file

@ -33,7 +33,7 @@ in
config = mkMerge [
{
home.home.packages = with pkgs; [
(mkIf cfg.prismlauncher.enable cfg.prismlauncher.package)
(mkIf cfg.prismlauncher.enable cfg.prismlauncher.package) alsa-oss
(mkIf cfg.lutris.enable cfg.lutris.package)
(mkIf cfg.olympus.enable cfg.olympus.package)
(mkIf cfg.puzzles.enable cfg.puzzles.package)

View file

@ -19,6 +19,7 @@
- [ ] Look into `broot` file search
- [ ] File Qtile bug report for clock timezone
- [ ] https://github.com/nix-community/nixvim
- [ ] Figure out Minecraft OpenAL startup error (`aoss` as wrapper is a workaround)
# Move to Wayland
- [ ] https://sr.ht/~emersion/kanshi/